Glossary

Key terms and definitions for puppet interviews and child research methodology.

64 terms

Acquiescence Bias
A tendency for respondents to agree with statements regardless of their content.
Animated Puppet
A computer-generated character used in digital surveys to interact with children.
Audio-CASI (Audio Computer-Assisted Self-Interview)
A method where questions are read aloud by a computer to assist participants who cannot read fluently.
Back-Translation
A process where a translated survey is translated back into the original language to check for accuracy.
Berkeley Puppet Interview (BPI)
A structured interview where two puppets present opposing statements and children choose the one most like them; foundational for child self-report, ages ~3–8.
Character Consistency
Keeping puppet voices, timing, and gestures stable across items to avoid unintended cues.
CHAT-E (Childhood Assessment Tool—Electronic)
Northwestern's Childhood Assessment Tool—Electronic: a tablet adaptation of the Berkeley Puppet Interview that uses animated characters to present opposing statements to children ages 4–8.
Child Assent
A child’s affirmative, age-appropriate agreement to participate; complements parental consent.
Cognitive Load
The total amount of mental effort being used in working memory at a given time.
Construct
A psychological concept or trait being measured by a survey (e.g., “self-esteem”).
Construct Validity
The extent to which a survey truly measures the construct it is intended to measure.
Content Validity
The extent to which a survey covers all aspects of the concept being measured.
Convenience Sampling
A sampling method where participants are chosen based on ease of access.
COPPA
US law that regulates online data collection from children under 13; affects consent and tracking.
Cross-Cultural Adaptation
Adjusting a survey so it remains valid across different languages and cultural contexts.
CSV Export
A simple file format to download results for analysis in spreadsheets or stats software.
Cueing/Priming
Providing subtle hints or context that can influence a participant's response.
Data Sync
Securely uploads results from device to the cloud when connectivity is available.
Developmentally Appropriate Practice
Teaching and assessment methods matched to the age, experience, and abilities of the child.
Dichotomous Item
Two opposite response options (A vs. B). Ideal for ages 4–8 in BPI/CHAT-E formats to reduce complexity.
Digital Assent
A process where a participant gives consent or assent electronically, often within an app interface.
Engagement Cue
An element in a survey (animation, sound effect) used to recapture attention.
Ethnographic Observation
Qualitative research involving observing participants in their natural environment.
Face Validity
The extent to which a survey appears to measure what it claims, based on a superficial review.
Facilitator Neutrality
Adults present should avoid reactions or cues that nudge a child toward one option.
FERPA
US law governing privacy of student education records; relevant to school-based surveys.
Forced-Choice Format
A question design requiring the respondent to choose between defined alternatives, with no neutral option.
Guided Access
A tablet feature that locks the device to a single app during a session to prevent distraction.
HIPAA
US law governing protected health information (PHI); may apply in clinical or school-health settings.
Inter-Rater Reliability
The degree to which different raters give consistent estimates of the same phenomenon.
IRB (Institutional Review Board)
Institutional board that reviews human-subjects research for ethics and compliance (consent, assent, privacy).
Item Bank
A collection of pre-tested survey questions available for use in different studies.
Item Counterbalancing
Swapping left/right position or order of paired statements to minimize position effects.
Likert Scale
A multi-point agree-disagree scale. For ages 4–8, often replaced by dichotomous BPI-style items for clarity.
Longitudinal Study
A research design that collects data from the same participants at multiple time points to track change.
Measurement Error
Differences between the actual value and the value obtained from the measurement tool.
Micro-Break
A brief pause or animation between items to reset attention without implying correctness.
Neutral Prompt
A survey item or statement that is presented without implying a preferred answer.
Normative Data
Reference scores from a defined population used to interpret an individual or group’s performance.
Observer-Reported Outcomes (ObsRO)
Assessments provided by someone other than the patient, often a parent or caregiver.
Offline-First
Sessions run without Wi-Fi; data syncs later when the device reconnects.
Paired Statements
Two opposing puppet lines presented together so a child selects the one more like them.
Parental Consent
Written permission from a parent/guardian required before a child participates; often paired with child assent.
Patient-Reported Outcomes (PRO)
Data directly reported by a patient about their own health condition without interpretation by clinicians.
Pictorial Likert Scale
A Likert-type response scale that uses pictures or icons instead of text to aid comprehension in young children.
Pilot Test
A small-scale trial of your survey to check clarity, timing, logistics, and data quality before full rollout.
Practice Question
A simple, low-stakes item used to familiarize children with the survey process.
Psychometrics
The field concerned with the design, administration, and interpretation of quantitative tests for measuring knowledge, abilities, attitudes, or personality.
Random Sampling
A method where each member of the sampling frame has a known, non-zero chance of selection.
Reliability
Consistency of a measure across time, items, or raters; key for child self-report validity claims.
Response Bias
A tendency for participants to answer in a certain way regardless of the question's content.
Response Option
The answer choices provided for a survey question.
Sampling Frame
The list or set of units (schools, classrooms, students) from which a sample is drawn.
School Climate Survey
A tool used to assess perceptions of safety, relationships, teaching quality, and the learning environment within a school.
Session Code
A short code or QR that loads the right survey for the right student while minimizing PII.
Social-Emotional Learning (SEL)
The process through which children acquire skills to understand and manage emotions, set goals, show empathy, and maintain relationships.
Stimulus Equivalence
The concept that different forms of a question or prompt are understood to mean the same thing by participants.
Structured Interview
An interview that follows a standardized set of questions asked in a fixed order.
Template Library
Prebuilt, age-tested item sets (e.g., SEL, school climate) that can be customized for your context.
Test-Retest Reliability
The consistency of survey results when administered to the same participants on two occasions.
Touch Interaction
Child taps a character or button to answer; ideal for non-readers and simple motor actions.
Validity
The extent a survey measures what it intends to measure; supported by content, construct, and face validity evidence.
Visual Support
Images or graphics used to help children understand a survey question.
Voiceover Script
Recorded audio for each puppet line; keeps delivery clear and consistent for non-readers.